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Felita Go

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Intermuse

Given a project to steal an artwork from a prestigious museum? Check! No matter how absurd this thing sound, I did it! The real challenge here was how far can you go with critical thinking combining with UX/UI (plus some advanced gadgets or ninja skills probably) to accomplish the mission.

My partner and I thought of bunch of scenarios here how to break in to the museum, avoid the security camera and security guard, escape plans, etc.

Since all of those scenarios seemed like a dead end for us, we ended up with this idea to just wait the artwork itself to get out from the museum and hijack it while it is apart from the high secure building.

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